A strange faceless alien jumps at a player with a gun at his mouth.

Fig: Squanch games

While the debate surrounding AI “art” continues to rage on sites like ArtStation, Twitter, and Reddit (and perhaps in the comments below this article), it’s already being used in commercial projects. Most recently, Justin Roiland of Squanch Games and Rick and Morty Fame confirmed his new project, the Funny first person shooter High on lifeused a machine-learning algorithm to create the poster art and voice acting.

so called. AI technology has quickly become a hot topic between Online artists and creators It’s easier than ever to type in just a few words and return detailed (and sometimes beautiful-looking) digital images. AI art is not art as we normally define it, as it is not created by humans and is a mess of digital bits and bobs ripped from existing images. That’s what he said. sort of It looks like how a human artist can create something. And in a world where it’s harder than ever for artists to make a living, AI art has the potential to destroy lives, careers, and futures. In response, the AI ​​tech bros and their related geeks say, “lol okay boomer, keep up!” They say. Now the technology is used in video games and…I’m tired of it all.

in An interview with Sky NewsJustin Roiland confirmed that his studio Squanch used the AI ​​art tool Midjourney AI during the games High on lifeA product made to add some “finishing touches” to the world. Although not directly confirmed in the interview, People on Reddit saw it. Many posters in the game They seem to be created using AI art tools. (You can tell because the “person” who made them doesn’t seem to know what human beings or printed words look like.)

A screenshot from the game shows some strange looking posters.

“It makes the world feel like a strange alternate universe,” Roiland explains. Sky News. “And we used it to come up with weird, funny ideas.”

Roiland says most of it is in the art. High on life It is made by hand. But it’s also interesting that we live in a timeline where it’s something you have to prove; That the art in your game is made by people, not a text prompt. Also said lead designer Eric Meier. Sky News It was revealed that they used AI to create character voices and that one “minor” role in the game was actually voiced by AI.

“I don’t know what the future holds, but AI is going to be a tool that has the potential to make content creation incredibly accessible,” Roiland continued. “I don’t know how many years we have left, but you’ve just got to be someone with big ideas.”

Roiland explained that AI is used to generate ideas and also for people who have ideas, and I’m disappointed to see that AI art is quickly contaminating video games. But I’m not surprised. The video game industry has long treated its artists as machines 14 hours a day for weeks at a time. And rarely do divs or artists get paid fairly. So it’s a no-brainer that game studios and publishers will be the first to replace workers with algorithms and various “AI”-enabled tools as soon as possible.

Read more: AI creating ‘art’ is an ethical and copyright nightmare.

Of course, some jump into the comments to explain that AI art is actually great, that people who create using prompts are artists and that automation is a natural part of civilization and technology. And to those people: “Come on really? Are you sure.”

Look, if we live in a world with universal basic income, free medicine and food, and a safety net for everyone to live happy and healthy lives, I’m more inclined to agree with the wisdom of AI and similar tools that can replace traditional skills and jobs. But it is not like that. In the meantime, more automation will leave more people struggling to survive. Technological progress may be hard to stop, but that doesn’t mean it’s universally right, ethical, or something we should allow to happen. Even if you believe that “AI-generated wisdom” is good, that doesn’t mean we have to accept the massive loss of human life as our future.


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