Overclock 2 Dec 15 patch notes: Doomfist nerfed, Ramattra, Ana & Orisa buffed.

Published: 2022-12-15T19:20:04

It has been updated: 2022-12-15T20:12:49

The patch notes for the next Overwatch 2 update coming to PC, PlayStation, Xbox, and Nintendo Switch consoles have surfaced and include several changes to the game’s heroes.

Lead hero designer Alec Dawson revealed the new patch live on Twitch with Flats and Emongg, and the update features several changes to the roster.

While Roadhog isn’t affected by this patch, some of its biggest counters in Ana are receiving buffs to help players dominate.

The one-eyed support sniper is getting some massive buffs for her damage, healing and biotic grenades. The grenade’s duration is increased by a full second, so enemies will be healed, so allies will enjoy the bonus.

The article will continue after the announcement

Kiriko’s guard Suzu is also getting some nerfs with reduced exposure time. Whether or not this will be enough to end the Hogg-Chirico meta remains to be seen.

Doomfist nerfs are also a big deal this season 2 after being “overloaded” to begin with. The leader of Talon’s Rocket Punch is getting colder. Additionally, players must deal additional damage to maximize their potential.

Also, Orissa and Ramatra are being beaten by Tank. Orisa’s Terra Surge now pierces obstacles with her primary fire damage increased.

Ana ow2 buffsBlizzard entertainment

Anna has broken this patch.

Ramatra’s nemesis form is also getting some love in the form of increased speed and weaponry. As a bonus, his Void Barrier cooldown is reduced from 15 to 13 seconds.

The article will continue after the announcement

Finally, Tracer and Sojourn are being nerfed due to their knockback damage being reduced in the game. Sojourn, meanwhile, has her Railgun spread increased, Disrupt Shot no longer has a cooldown and Power Slide is getting a longer cooldown.

Full Notes:




Rocket punch

  • Cooldown increased from 3 to 4 seconds

Power block

  • Increased minimum damage required to power up Rocket Punch from 80 to 100.

‘The best defense…’ passive

  • The temporary health gained from a target hit by the skill has been reduced from 40 to 35 health


Terra Serg

  • Now it has penetrated the barriers on the influence

Improved Fusion Drive

  • 15 to 25 meters were damaged


Nemesis form

  • Movement speed increased by 20%
  • Armor bonus increased from 150 to 225.

Empty barrier

  • Cooldown reduced from 15 to 13 seconds



Rail gun

  • Primary fires increased by 28 percent.

Disturbing shot

  • No longer slows enemy movement.

Power slide

  • Cooldown increased from 6 to 7 seconds.


Pulse Pistol

  • Damage reduced from 6 to 5.5



Biotic gun

  • Damage and healing increased from 70 to 75

Biotic bomb

  • Effect duration increased from 3 to 4 seconds


Protection suit

  • Exposure time reduced from 1 to 0.85 seconds



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