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Gamers are more worried than ever about games launching in poor states. And with a not so good rotten story Diablo It begins, Blizzard knows that many people worry about the coming of the future; Always an online action RPG Diablo IV could be The next AAA game may crash and burn on release day.. But Blizzard – bless its heart – is “really sure”. Diablo IVLaunching will be a smoother, smoother experience this time around.

If you are reading KotakuI probably don’t have to tell you about it. Famous launch Diablo III And it’s scary.”Error 37″ message. Diablo IIIlike him An upcoming sequelIt also had an always online requirement and the servers crashed when everyone went in to loot and kill demons. Diablo II has risen from the dead. They had the same problems when starting out. And Blizzard’s Overtime 2 It had anything but a smooth release.. Add all the issues that players have faced in recent AAA games Star Wars Jedi: Fallen Order And Redness And it’s clear why Blizzard is trying to convince you that everything is under control.

Read more: Some of Blizzard’s devs worry origins may be affected. Warcraft and other games

In a new interview with Eurogamer, Diablo IV Associate game director Joe Piepiora talked about how all the beta testing Blizzard has been running over the past few months is the key to avoiding risk at launch.

“Each one of these betas has been a game changer in terms of understanding our own technical capabilities and generally understanding what we need to do to make that a smooth launch experience,” Piepiora said, “so it’s been great.

All the work Blizzard is putting in. Diablo IVlaunch

Blizzard said. Eurogamer The company has been doing a lot of internal testing before the official beta testing. But while those tests may help find some bugs and issues, Piepiora revealed the real deal. Extensive beta testing with real players They are more useful.

“When you have people coming through different ISPs and accessing different servers around the world, there’s a lot more information you get from that,” Piepiora said. “And what we’ve found with each one is that there’s a lot of little things that happen, like it happens with tribal parties, that happen when you join the party in a certain way — a lot of little things across the board.”

Piepiora also wanted to clarify that these tests were clearly not “market betas” or demos to get people to buy the game, and were not used to fix anything. “None of them were [marketing betas.] Because everything was, we needed data to make sure the launch went smoothly. That’s the whole point of the beta we did.”

Storm

Piepiora also said that Blizzard and its devs are working on the upcoming. Diablo IV He “learned a ton” from each beta, noting even the last one—It went pretty smoothly all things considered-He also helped the team to find things that “happened later” which, if not seen and fixed, “caused some problems during the launch.” Last week he said they fixed those problems due to an extra beta weekend last week.

Indeed, this is what the company does and sells. Diablo IV They say before the release. And I believe Blizzard is working very hard to do it. Diablo IV’s launch goes as smoothly as possible, we are also in a situation to wait and see if all this work and effort really helps to get rid of the game’s boring launch. At the very least, regardless, it will be interesting to come back to see the developers’ confident comments after launch.

Diablo IV It’s on June 6th, with early access starting June 2nd. sort of.

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